n. black arts, sorcery. Q. ñúle, B.S. gûl 'wraith' is probably derived from Sindarin.
Sindarin
gûl
noun. black arts, sorcery, (evil) knowledge, black arts, sorcery, (evil) knowledge, [N.] magic; [ᴱN.] wisdom
Derivatives
- Bs. gûl “phantom, shadow of dark magic, wraith; †black arts, sorcery” ✧ PE17/031; PE17/125
Derivations
Cognates
Element in
- S. Dol Guldur “Hill of Sorcery” ✧ PE17/031; PE17/032; SA/gûl
- S. guldur “black arts, sorcery” ✧ PE17/125
- S. morgul “black arts, sorcery, necromancy” ✧ MR/350; PE17/031; PE17/125; SA/gûl
Phonetic Developments
Development Stages Sources √ngōl- > gûl [ŋgōle] > [gōle] > [gūle] > [gūl] ✧ PE17/079 √ÑGUL > gûl [ŋgūle] > [gūle] > [gūl] ✧ PE17/125 √ngol- > gûl [ŋgōle] > [gōle] > [gūle] > [gūl] ✧ SA/gûl √NGOL > gûl [ŋgōle] > [gōle] > [gūle] > [gūl] ✧ WJ/383
gûl
noun. knowledge
gûl
noun. magic lore, long study (being used mostly of secret knowledge, especially such as possessed by artificers who made wonderful things)
gûl
noun. perverted or evil knowledge, sorcery, necromancy
gûl
noun. black arts
gûl
evil and necromantic arts
_n. _evil and necromantic arts, black arts, sorcery. A loan from B.S. Tolkien notes that "gūl in B.S. is probably from S.". Q. ñūle.
guldur
noun. (dark) sorcery
morgul
noun. black arts, sorcery, necromancy
gûl
magic
1) gûl (i ngûl = i ñûl, o n**gûl = o ñgûl, construct gul) (sorcery, necromancy, evil knowledge), pl. guil (in guil = i ñguil) (Silm:App, MR:250, WJ:383), 2) angol (deep lore), pl. engyl**. Note: a homophone means "stench". DARK MAGIC, see .
gûl
sorcery
1) gûl (i ngûl = i ñûl, o n**gûl = o ñgûl, construct gul) (magic, necromancy, evil knowledge), pl. guil (in guil** = i ñguil) (Silm:App, MR:250, WJ:383), 2)
gûl
necromancy
gûl (i ngûl = i ñûl, o n**gûl = o ñgûl, construct gul) (magic, sorcery, evil knowledge), pl. guil (in guil** = i ñguil) (Silm:App, MR:250, WJ:383)
gûl
evil knowledge
gûl (i ngûl = i ñûl, o n**gûl = o ñgûl, construct gul) (magic, sorcery, necromancy), pl. guil (in guil** = i ñguil) (Silm:App, MR:250, WJ:383)
gûl
evil knowledge
gûl (i ngûl = i ñûl, o n**gûl = o ñgûl, construct gul) (magic, sorcery, necromancy), pl. guil (in guil** = i ñguil) (Silm:App, MR:250, WJ:383)
morgul
sorcery
morgul (i vorgul), pl. morgyl or mergyl (i morgyl/i mergyl for archaic *mörgyl), 3) durgul (i dhurgul), pl. durgyl (i nurgyl). [Or pl. dyrgyl, i nyrgyl? However, the pl. Dúnedain rather than **Dýnedain would suggest that u does not have to be umlauted in the pl. when it occurs in the first part of a compound, and durgul incorporates dur- "black, dark", dur-gûl implying "dark lore/knowledge".]. The word also appears with the elements reversed: guldur (i nguldur = i ñuldur), pl. guldyr (in guldyr = i ñguldyr), or possibly pl. gyldyr (in gyldyr = i ñgyldyr).
golu
wisdom
*golu (i ngolu = i ñolu, o n**golu = o ñgolu) (secret lore), analogical pl. gely (in gely = i ñgely) if there is a pl. Archaic golw, hence golwath** as the likely coll. pl.
ist
knowledge
ist (lore); no distinct pl. form.
n. knowledge, deep knowledge not 'occult' in modern sense, but applied to the deper knowledge of the 'wise' or skilled persons, not kept secret (as [?among the] Elves) but not attainable by all. Q. ñōle, B.S. gûl phantom, shadow of dark magic, necromancer, slave, servant?. The B.S. word gûl was prob. derived from ngōl-.